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Programming a Multiplayer FPS in DirectX
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Programming a Multiplayer FPS in DirectX (Companion CD).iso
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dxsdk_oct2004.exe
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Tile
Graphics Interchange Format
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2004-09-30
|
3.7 KB
|
646x100
|
1-bit (2 colors)
similar images
ocr:
Ved.alpha if colorvertexise emabledend3PECULARAdTERLALSOURCES: D3DMCS COLORland afusevertexcoloris, present S.alpha E Vesapiha if (colorvertex: 1S6 enabled,andSPECULARMATERLALSOURCEISDSDMCS COLOR2 and specularvertex colorispresenJOR(D3DRENDERSTATE SPECULARENABLEISFALSE) Ms.alpha otherwise